Caricature and Drawing Newsletter for
June, 2005
This newsletter is reproduced here by
courtesy of YouCanDraw.com -
Once and for all getting you drawing faces and caricatures. Note: in this
particular issue most if not all links point to the member site (password
needed to access). But come back soon - we'll be adding links to
other
sites -- to many other -- other than the member site...so you won't
need
a password. :-)
1 June 2005
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Your
June,
2005
YouCanDraw.com Communiqué
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Happy Memorial day!
Ok! Hope all of you stateside had a
great Memorial Day weekend. In
this part of the world, this weekend marks the unofficial kick-off to Summer.
So what comes with Summer? When I was a kid it usually meant camping trips
venturing all the way to the my buddy Gary's backyard a few doors down
and pitching camp there; it
meant
pickup baseball games in an empty lot, swimming at Shady Oak lake (yes,
that's a real lake), and it meant every now and then taking an arts or
crafts
class (my mom didn't think sports was the only answer to life - plus I'd
always
really enjoyed them). Sometimes I'd go over to my buddy Mikey Albers house
across
the street and we'd draw airplanes and battle scenes for hours. There was
no pressure to draw for classes or for grades. It was "draw what you
wanted" time.
For me that meant a loosening up of the imagination - something a kid
was supposed to. And did naturally.
Getting that care-free kid feeling back
- while you go step by step
That being said, it might seem contradictory to impose a quick list of
all the
lessons (again -), but I've received a few requests from students lately
about where
the heck to start. It always strikes me that even though the foundation
steps
of drawing seem regimented (i.e. you go through them one at a time),
they
always work for getting you out of that "thinking brain" -- the
brain that demands
the perfect drawing every time, the brain that tries to direct a whole
laundry list
of "I'll do this, then I'll do this, then I'll do this, and I'll do
them all perfectly" brain.
It's an adventure!
That pretty much leads to frustration and, well, sometimes even anger -
expecting
everything to go "according to plan". I'm putting this list up
here at the "Made EZ"
site too -- so you can see it again for reference, so YOU don't have to
try to
carry it around in your head, and so you don't have to find your password
again (at least not right away :-). Sometimes just reviewing the
skills at a glance ruffles up the part of you that knows "this is where
I'm weak in my drawing". And maybe you can take a little camping trip
"just a few doors down" and get back that Summer-time,
bask-in-the-heat, take-it
easy-but-have-fun feeling you had as a kid. Game for a little adventure?
My advice: just pick a lesson that feels fun. If you've done it already,
fine! Do
it again. Accept whatever it is you draw, and try it again, or move on to
another.
The only requirement I'll put on you is this: congratulate yourself for
each and
every effort you make. And NO judging.
OK. Here's the quick list again. Repetition
will make you a master (yes you'll need your password for most of
these - but once you're in, you won't have to mess with it again until you log off.)
Focusing: Applying What You Now Know To
Drawing The Features Of The Head.
1) Often neglected but a repository
of curves, of shadows, of highlights, start off by learning to draw ears
and see how your newly won skills will make your drawn ears pop right off
the page. From
Dumbo to Dopey to pure aristocracy, every creature from the worm on up has
ears. Learn to zoom in on what parts we all have in common -- and draw
them with confidence. 2)
The eyes are the gateway to the soul it's been said, and they're
certainly the focus of any portrait or caricature. Master
the details all eyes have in common and you'll learn to see how little
differences, little variances from person to person add up to make
Hansel look different than Gretel, Chewbacca different than Luke
Skywalker. 3)
The nose knows. The most perpendicular appendage of the face, from
nose-uppity, to pugnacious, to Roman, or to royal, again rehearse your
skills and realize "there is a plan"! Noses
are for real, and come in all shapes and sizes as well as divide and
transition one part of the face to the other. Never thumb your nose
again at drawing noses :-) 4)
The wildest drawing ride you'll ever take (an overstatement), but it
is true: the mouth changes more drastically, to ever more elastic
extremes in both shape, dimensions, and in what comes out of it;
and really
makes for the perfect artistic challenge once you've progressed to this point. No other part of anatomy flips light and shadow, produces
tiny lines and creases and does it all so dashingly as the human mouth
and lips. Add to this the fact that few other natural works of art
combine a greater convergence of anatomy, emotion, expression, light, shadow -- shades
of light and shadow -- more so than the human mouth. It's
truly the instrument that separates us from the beasts -- and can make
us just as beastly. Learn that there are commonalities to all mouths and the
template will be set: you'll know exactly what to look for when drawing
them. |
Last But Not Least: Caricatures!
This is what you came for. This is
the book within the book. Two medium sized explanations and one HUGE
120 page in-depth extrapolation. All three walk you through every
step of the process: spring-boarding off the foundation lessons, incorporating
everything you learned in the specific features-of-the-head sections
and the drawing-the-head lessons. You'll dive in to yet several
whole other layers of depth and sub-features, very subtle
sub-features that is. Sub-features that truly make a face a
face.
You'll also internalize a system that
allows you to size up a face - any face - and know instantly
which way to exaggerate: squish or stretch or fatten or balloon or
spin, or crunch or redden, or flatten. Once
you have an anchor to stabilize your jitters, you'll develop a gut- felt confidence each time you step off in to the improvised unknown
of caricature. And it's a blast! :-)
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A Final Word
It's my absolute and firm belief that
anyone can learn to draw. And it's my further belief any one can
take the next step into exaggeration - which is all caricature and
cartooning are: again, exaggeration. The key is as always practice. Yes you can
learn the foundations of drawing and really truly draw in five intense
days. (This is absolutely possible and re-proven time after time.)
Where you take it and how able you are to apply those drawing basics
is in direct proportion to how fluidly you can call them up. And
that again is a product of repetition. Daily drawing sessions: yes,
you can improve on 15 minutes a day, but you'll improve that much
faster if you can invest more than that. But don't skip your daily
drawing sessions just because you can't find 2 hours to draw. If
that's the case, repeat after me "15 minutes will do it, 15
minutes will do it!" And it will.
Peace.
Jeff |
Kasbohm
& Company's
Drawing-Faces-and-Caricatures-Made-Easy.com
and
YouCanDraw.com
© Copyright, All rights
reserved 1997-2005
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